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Thread: Holy shit

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    Holy shit


    Nuff said.
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    Re: Holy shit......

    yep, they have a lot of work to do on the lighting but it looks pretty promising
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    Re: Holy shit......

    They probably barely cared about the lighting. Like they said, they're inventing the technology.

    Imagine a game designer using this technology. I used to tell people things will get more HD, and lots of people said that things can't get anymore HD or detailed than they are now. Eventually, maybe after our generation, video games [and CG movies] will be like looking out of a window. And it'll still get better from there.

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    Re: Holy shit......

    I saw this last night, I'd like to see some footage that's not pre-rendered, because animating that could be incredibly intensive. I wouldn't be surprised if it's in use in 5 years though.

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    Re: Holy shit......

    Quote Originally Posted by Diablo View Post
    I saw this last night, I'd like to see some footage that's not pre-rendered, because animating that could be incredibly intensive. I wouldn't be surprised if it's in use in 5 years though.
    If they can get it finished soon enough I'd expect 5 years on the outside.
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    Re: Holy shit......

    I'd also like to see a pre-rendered video, but they said they're pretty much in hiding so this will probably be all we'll see for a little while

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    Re: Holy shit......

    Quote Originally Posted by unknown View Post
    I'd also like to see a pre-rendered video, but they said they're pretty much in hiding so this will probably be all we'll see for a little while
    I want to see an artist get their hands on even a demo version.
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    Re: Holy shit......

    Quote Originally Posted by Squall View Post
    If they can get it finished soon enough I'd expect 5 years on the outside.
    It looks impressive, but as they said they have a long way to go. And then they have to get it in the hands of developers, who have to get used to it (even if they say it's simple) and design games using it.

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    Re: Holy shit......

    Quote Originally Posted by Diablo View Post
    It looks impressive, but as they said they have a long way to go. And then they have to get it in the hands of developers, who have to get used to it (even if they say it's simple) and design games using it.
    They'll want to push it as much as they can, especially any company wishing to get a game running it. Think of the impact it would have for the developers customer base and publicity. Hell if that can be done with some reasonable level of efficiency, and I were a dev, I'd be willing to use the current or new future versions.
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    Re: Holy shit......

    I remember them saying they can still use 3DS just with no polygon budget and easily convert it to their technology? Essentially nobody would really have to get used to anything besides what they already know.

    It would just take licenses and a bunch of money to convert what they've already done.

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    Re: Holy shit......

    Are there public demos of this technology to prove it's real-time?

    If not, it's all bullshit and vapourware.

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    Re: Holy shit......

    Quote Originally Posted by Squall View Post
    They'll want to push it as much as they can, especially any company wishing to get a game running it. Think of the impact it would have for the developers customer base and publicity. Hell if that can be done with some reasonable level of efficiency, and I were a dev, I'd be willing to use the current or new future versions.
    They said the version they had to show had what, 2 shades of shadow? They said they already had more, but still. You want to wait until it's fully developed. I'm sure the thing has tons of issues that need to be ironed out before it's ready for production use.
    Quote Originally Posted by runestone View Post
    Are there public demos of this technology to prove it's real-time?

    If not, it's all bullshit and vapourware.
    Pfft, real-time demos? Of course not.

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    Re: Holy shit......

    Sound like the water-powered car. Lots of fake videos and claims the inventor is in hiding because the car manufacturers and oil companies are out to kill him.

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    Re: Holy shit......

    If that was all polygons and not their "technology" it wouldn't have been that smooth or it wouldn't have rendered that well. Their wires were also detailed as fuck. Sure it'll take years to bring it to the industry, and if they released any more info about it too quickly somebody with Apple's type of mindset and money would certainly steal it. I'm sure they don't have patents yet.

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    Re: Holy shit......

    I think I've seen this video about a year ago...

    Quote Originally Posted by runestone View Post
    Are there public demos of this technology to prove it's real-time?

    If not, it's all bullshit and vapourware.
    Duke Nukem was considered vaporware...
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    Re: Holy shit......

    What computer is this being run on? How many of these objects have a physics engine behind them?

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    Re: Holy shit......

    Quote Originally Posted by Amylacetate View Post
    What computer is this being run on? How many of these objects have a physics engine behind them?
    There are no physics, this is just a graphics engine. Developers will have to use the same type of physics, AI, and everything else they currently use.
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    Re: Holy shit......

    Quote Originally Posted by Amylacetate View Post
    What computer is this being run on? How many of these objects have a physics engine behind them?
    I lol'd

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    Re: Holy shit......

    I'm just saying. All they're showing off is a big model that does nothing. That would be like me showing off my SWEET FERRARI F40 HOTWHEELS CAR. OMG. IT LOOKS SO FAST. JUST THINK ABOUT HOW FAST IT WILL GO. AND NOW I'LL LEAVE THAT FOR SOMEBODY ELSE TO FIGURE OUT WHILE STILL KEEPING THE COOL LOOK.

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    Re: Holy shit......

    You don't know how computers work do you?

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