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View Full Version : THPS3 compo!



imported_wHat
August 14th, 2004, 09:01 PM
OK, since i got some quite nice feedback i thought we 'compare' ;) scores.

1. What is your highest Score of all time on any level.
2. What is you highest score on Airport.
3. Highest Combo ever.
4. Longest grind ever.
5. Longest manual ever.
6. Longest lip ever.
7. How many times completed it.
8. If you cheated.

OK, gimme your results, id say write em on paper unless your playing on your console when on your pc.. Post em and then ill post mine, cos if any1's is higher than mine then im gonna have to beat em :P

Also if its some insanely high score shove a pic of it on :P

imported_chordie leforge
August 15th, 2004, 12:03 AM
I wish I had written this stuff down. I don't feel like playing it more because I.... Am Lazy. But, I beat it with every charachter. After I had finished, I felt Sick. Very Sick. Same with finishingevery charachter in THPS2. I didntcheat the first four times I beat it I belive. After that I was just... Anyway. I think I deserve towin the contest because I found so many bugs that I have never seen online. This means, That I played it entireley too much. Here are some of the bugs. Suburbia: Go into the haunted house via the normal route. IF you jump off in the right place (I have only been to reproduce it twice) The entire level will not "return" fromt he foggy state. Its cool. Plus if you usethe outside QP and hang left just crash into the wall and fall on the other side of the fencesort and you will get into the house without it turning foggy.
Tokyo: Near the far end of the level, with the train,Doa lip trickont eh concrete ledge where the train goes by. (best to use lip balance). Don't stall ont he pipe, it wont work, you have to get on the ledge. When the train comes it will knock you off. You will be doing the stall and can skate around. Another bug is in like three different places. One is easy, There is a big halfpipe on the left corner near the train tracks with some breakable red glass. Usethe qp to get up. Put on moon grav. Fly up ofer the ledge, you will keep going and bounce off a wall and come back. Bigspin anyone??? Do it at the right angle and you can get a huuuuge spin. on the other side, roughly near the loop, on the wall with the 4:20 sign, there are three awning things... Get up to the top one and you can jump into a dooraway thing. Here youc an spin andstuff but you mightget stuck. There is another place to the other side. But it sucks.
Rio: this one kicks ass. Weve all seen colision detection problems, right? Go underthething where you start. Using moon gravity launch offtheguardrail concrete thing andgo thru the roof of the house. Go through, oraroundthewhitewall on your left.Continuethroughthe room, staying to the back until youg et to a grey brick wall. Follow it to the back and go around it. Go back down the hill andstop before you go thru the table mural thingy. Go thru the white wall on the right. This next part is hard. There is an invisible wall after yougo thru then next wall to your right. Dont go through it at the furthest part. Go kind of int he middle, the wall will rocket you backward and you dont wanna start again. follow the invisible wall thru another wall and to the street. Jump off the ledge before thefence. Dont head back to the main part of the level.
So, I suck at explaining things. If you get stuck, tell me the problem and I will try to help. If you can improve on these bugs (I really want tofigure out the "foggyness" in suburbia" then post please :)

imported_wHat
August 15th, 2004, 01:35 PM
SCORES!

i found a couple of bugs. Only one i can be arsed to explain is the one on LA.

Basically at the back right of the level (where you have to varial kickflp the tower rails gap) there are a couple of ledges if you grind them you open a shitty underground halfpipe thingy but thats got nowt to with it, its just the location. The ledge closest to the right hand wall (looking from that raised 1/2pipe thing) if you grind it and then kickflip strait into the wall and get the certain bail when your player holds his kneee you should fall straight through the ledge and be actually inside the concreate than you can skate about inside the level.

imported_chordie leforge
August 15th, 2004, 04:36 PM
Cool, I'll have to try that. Ive also found stuff for THUG and THPS4 but I cant repeat any of the stuff. Can you figure out the "foggy" bug wHat ?^.
Edit: can you give me a better explanation of the location of the ledge??? I dont know what you mean by "raised 1/2 pipe". The pipe above the hotel?

imported_wHat
August 15th, 2004, 09:56 PM
start, go immediately right, you see the fountain thing, straight over that through the class, up the stairs and u got it. Ill give the fog thing a go sometime

imported_chordie leforge
August 16th, 2004, 05:16 AM
YEah, I still arent sure, but Illfigure it...
Anywah, I thought of another bug I found, but im not sure if its in thps3 or not... maybe 4. But,do a lip trick up high abouve a qp. not a grab, one with your board to the pipe, then jump up and do another, if you do it right you should be inverted... For some reason I cant reproduce it... But I used to do it all the time back in the day.

imported_Anonymous
August 18th, 2004, 11:44 PM
I've had some pretty awesome scores on underground, and I havn't really played three much, I only beat it once.